Well, Koto wasn’t selected for the grant funding request that we were aiming for, so the careers page took a hit, and I won’t be hiring anyone anytime soon.
I’ll continue on with the project though. While this whole situation is terribly depressing, it doesn’t change that I want to see this game out in the world, and I believe people will enjoy it. I’ll get some things together shortly to help continue funding the game. Please look forward to that.
In the meantime, what was done this past month? Naming the game… I think we’re nearly there with it. Still need to try it for a while and see if it’s liked. Interviewed some amazing sound artists and started planning out the game a bit more. More screenshots will come as I lick my wounds and find my muse again. Thank you for continuing to read these updates and following “Project Koto”.